Interview with Trina Shoemaker (Sheryl's recording
engineer) Early 2002
What's it like to work with Sheryl Crow
in the studio?
TS: It can be intense, but I'm totally
committed to her. Sheryl usually takes at least a year of commitment
because she creates in the studio. That's where she writes and I'm there
to record it all. I don't have anything else happening in my personal
life - no boyfriends, no husband, no kids - so I can take the time she
needs and devote my life to the recording process.
When she's in the studio, I get there early in the morning to set everything
up. I usually know what we're going to be working on that day - vocals,
guitars, etc. - but if I don't know or if another musician is going
to sit in that day, I have everything ready to go just in case I need
it. Then, when Sheryl arrives, I'm running tape all the time, catching
every little thing she does.
In fact, we've worked together so many times now that I can tap into
her moods and cater to them. If she needs some cheering up, I'll put
a bouquet of flowers next to her one day and bring her new lip gloss
the next. Whatever she needs, I take care of it. I think it's important
to adapt to the artist if you want to get the best out of them. And
that's what I try to do - I do whatever it takes so that we can get
what we want on the record. It is, however, very expensive to work the
way she does - doing all of your songwriting in the studio - but that's
the way Sheryl prefers it and obviously it works for her.
How did you meet Sheryl in the first place?
TS: It's funny, really, it was a fluke.
I was the house engineer at a studio called Kingsway when she booked
a room. I happened to just walk in to pick up some DATs at the same
time her producer was leaving. I don't know what happened, but she seemed
very upset. Anyway, the studio manager introduced us and Sheryl asked
me to record her for a while.
I agreed and prepared a cozy little setup. Sheryl started to jam with
some other musicians -they were working on a song called "Home,"
and I just ran the tape. At one point, Sheryl said, "We should
run a multi-track because this is turning into a song." I informed
her that I had been running a multi-track the whole time and played
it back for her. She was blown away. After that she asked me to continue
working with her. By the way, the cut of that song on (the Sheryl Crow
album) is the very first take.
How much input do you have when you're
recording with Sheryl?
TS: Actually, quite a lot. I think the
lines between producer, engineer and artist blend together when you're
recording in a studio. Because I'm in the room I'm part of the production.
I will point out problems I hear, but I don't insist on my way, unless
I'm co-producing the record.
Early in my career I discovered that I have very common ears - I hear
things like most people do. What I mean by that is if I like a certain
sound, other people tend to like it too. I also try to interpret music
in the most present way possible, by honoring the artist as well as
the song and making it sound real. I don't use a lot of tricks. I just
go for the best tones and quality of sound I can get. And because I
record things more naturally - you even could say organically - I find
that people will usually listen to what I have to say.
I do get a lot more opportunity for input with artists I've worked with
before. With artists like Sheryl I might make a suggestion that goes
to the song's structure as well as its sound. I'm much more musical
than I am technical. I can memorize lyrics immediately and remember
the chord changes after one take so I can talk musicians through their
tracks. Most artists take it to heart, because they know what I can
do and that I'm simply looking out for their best interests. So I'll
make suggestions about what I think, but I also know my place. After
all, I am their employee and, ultimately, it's their decision.
Do you prefer working with artists who produce themselves?
TS: You know, most of the acts I've
worked with have produced themselves. And about half the time, I'll
co-produce with them. Actually, I've done very few producer-driven projects,
but I don't avoid themit just works out that way. With the artist
as producer it is more direct and saves a lot of time, especially with
Sherylshe knows what she's doing and our communication is on another
level.
Most musicians who are also producing will usually say, "Make it
sound good," and I try my best to do that. On the other hand, Sheryl
and I use a language that shortcuts a lot of talking. We've worked together
enough to know what the other one is thinkingeven before we say
it.
As a rule, though, I have strong opinions about sound. I think of myself
as a conduit for the music and my body as an extension of the console.
So I'm there for the project no matter who is producing it. However,
the biggest problem I've seen is when an artist insists on being the
producer, but has no experience. There's a lot more that goes into producing
than simply picking the songs and recording them. There's administrative
work and a thousand micro-decisions that have to be made every day.
Often in those situations, I'll insist that I be a co-producer so that
at least someone with experience can handle whatever comes up.
On Sheryl's latest album, C'mon C'mon, you incorporated some loops into
the sound. Has technology changed your recording technique?
TS: Not at all. It's still in the ears
and how you hear things. That part hasn't changed, only the mechanics
have. As for the loops, we've used them on every one of Sheryl's albums.
It's just that everyone is noticing them for the first time on this
one.
They're a very important part of her songwriting process. In fact, you
could say that they're critical because we use loads of loops every
time she records. I'm always set up for them. One of her musician friends
might drop into the studio and I'll mic them so that when I hear a sound
I grab it. It's not just drums or bass either. It could be a riff or
a beat, or simply someone humming or tapping on their leg. You never
know, but Sheryl will hear something in it and start improvising off
of it. Sometimes it's a combination of things that we put together.
We've always used loops, because that's how she constructs her songs.
Sounds like you really have to be on your toes in the studio with Sheryl
TS: Yes, but it's a good thing. It's
exciting and new every time. You never know what's coming, but you have
to be ready for it anyway. It's part of Sheryl's creative process and
as the engineer I can't say, "Wait a minute, I have to set this
up." If I do that it ruins the flow and we can lose the magic.
I'm constantly adding things as they present themselves. If I need to
adjust a mic, I do it without stopping the musicians. I'm constantly
on the move and listening to everyone, but that doesn't mean I change
the way I do things. I might have a thousand things going at once, but
I use the same techniques.
As much as people see engineering as this limitless potential for the
artist, I consider myself to be a known piece of equipment. The music
defines the sound, I just make sure that I get it down. You know, a
lot of Sheryl's songs are cut from that process rather than being a
full-blown performance by the whole band.
You've now engineered three Sheryl Crow albums. In 1998 you won two
Grammys for The Globe Sessions, your second album with her. Did your
technique change from album to album?
TS: No, it didn't. To be honest, the
only reason I think I was recognized for The Globe Sessions was because
Sheryl won a Grammy. It was about the music, just like it should be.
We didn't do anything different on that record than we did on any of
the others, including the new one. The only thing I recall differently
about that album was that I was in one of my search modeswhere
I'm obsessed with the nature of sound. But technically, my technique
remained the same throughout every album.
Let's go back to the beginning of your career. How did you become an
engineer and get that kind of experience?
TS: The hard way, from the bottom up.
I learned almost everything on the job. I've always loved music, but
I knew I couldn't make a living as a musician. I was mechanically inclined
thoughas a little girl I took my parents' stereo apart and reassembled
an eight-track.
I listened to all kinds of music and got a concept about studio recording.
Then, when I was 19, I moved to California to be a record producer and
ended up at Capitol Records as a secretary. But I wanted to work in
the studio and sit at that giant console. The problem was, in those
days, the studio guys thought a girl was a distraction, so I never got
a chance.
After a few months, I quit and moved to London where I met the manager
for a couple of acts. He hired me as a secretary and gave me a shot
in the studio. I got to punch-in vocals and learn the board, but it
didn't go any further. So, I returned to L.A., took a couple of short
engineering classes and began working in studios doing odd jobs.
Things still weren't going fast enough for me so I moved to New Orleans
and worked as a studio maid and go-fer. There, I hung around the old-school
guys who took me under their wing, but wouldn't let me do anything important.
I had to bartend and waitress to make ends meet, but mostly I just lived
at those studios doing anything they needed.
One day there was a late session going on and no one knew how to lock
down the tape machine, so I walked over and did it for them. They were
so impressed that I got to assist during the recording. After that I
got some demo jobs with Lisa Germano and Iggy Pop and really started
to get a sense of a full-on session. A producer liked what I was doing
enough to give me a chance with one of his groups and finally, in 1994,
I was an official engineer.
I gave up a lot to get there. The studio was my lifeI had no social
life at all. I worked for nothing just to be around that environment.
And when I did get paid, it was never enough to live on so I always
had a second job. I guess you could say, I paid my dues.
Do you think it was tougher for you
because you're a female?
TS: Not really, and certainly not more
than any other female in the music business. It is a male-dominated
industry for the most part, and even female artists have it a little
harder than their male peers. But I never thought of myself as a second-class
citizen and never considered that I couldn't do anything I wanted. I
was raised by my dad and I know how to operate in a man's world. I can
only think of a few times where it made any difference, and that was
early in my career. Now if I'm not getting gigs because I'm a woman,
I don't know about it and it makes very little difference in my life.
Since you learned to engineer the old-fashioned way, do you prefer analog
or digital?
TS: I prefer analog, but I can get those
familiar warm sounds with digital, too. I simply use vintage pre-amps
and tube compressors. Analog gear will retain the same sound even after
you convert it to digital.
Digital equipment does make the process go faster, but you lose something
as well. I still like to cut drums and vocals in analog because I think
it sounds better. Especially the vocals, which come across much more
intimate and emotionally attached. Nowadays, though, I believe you need
to use both. I like to track in analog and then dump it into Pro Tools
for editing and mixing. But I can work either way and still get similar
results.
Does anything ever bother you when you're in the studio?
TS: Every time I start a new project
I have severe anxiety. I wonder if I can deliver the sound they want.
I worry about being able to capture the songs correctly. I get hyper,
but also very depressed at the same time. What I do is focus those feelings
into a form of motivation that makes me driven, and I've discovered
that helps me to be creative. Because, really, the only time I'm truly
happy and completely alive is when I'm sitting behind the console.
While you usually don't mix the recordings,
do you think about the mix while you're recording?
TS: All the time. Of course, the same
engineers mix most of my records so I know their style and I factor
that in. But I do mix to a certain extent while we're tracking. Sometimes
I'll even push the settings so that the sound can't be changed at all
in the mixespecially with the vocals. There are some things a
mixer shouldn't be messing with. And, generally, I've been told that
people enjoy mixing my records.
What's on the horizon for you?
TS: Well, a couple partners and myself
just opened a studio in New Orleans. It's mainly a demo studio, but
we keep upgrading as we go along. My dream studio would have everything
I lovea large Neve console, lots of 1176s, a load of high end
pre-amps, Elam 251 mics, filters, lots and lots of guitar pedals, a
ton of outboard gear and an integrated Pro Tools system. And, of course,
I would want the people I love working in it.
What's the most common problem you see
artists having in the studio?
TS: When artists hire a producer or
engineer for a particular sound, it can turn into a nightmare. The producer
or the engineer may think that because they were chosen on the basis
of what they can produce that they have all the power.
All too often in those situations, the artist's vision gets trampled.
The artist usually has paid a lot of money to have those people there,
but they're afraid to say anything if they don't like the results. Artists
should learn to just speak up if they don't like something. I've been
luckyI can usually sense when the artist is uncomfortable and
doesn't like the way things are going. When that happens, we stop everything
and fix it.
A studio career is one of long hours, meticulous attention to detail
and a willingness to adapt with new technologies, so how can you make
life easier in the studio?
TS: Don't try to reinvent the wheel
all the time. You know, some people try all these different things just
because they're new. Well, that's fine on your own time, but in the
studio it's costing someone good money.
For example, I don't try to find a new way to record the drums every
time I work. Some basics never change. You do, however, accommodate
different scenarios and different artists, but the instruments don't
usually change. So you record them the best way you know how. The players
might change, but the process doesn't. My philosophy is that if it works,
it stays.
What advice do you have for someone who would like to break into the
business?
TS: Know what you want and go for it.
You know, sometimes you just have to do it. If I were hesitant when
opportunity knocked, I wouldn't be where I am today. You have to have
a vision and a plan. I immersed myself in the studio life; and, although
I wouldn't recommend that everyone be as obsessed as I was, I think
you have to have a fair amount of determination.